Introduction: The Wild Ways (Gale Women #2) Charlie Gale heads east to join a Celtic band on the summer circuit, but faces Aunt Catherine instead. An offshore oil-drilling company hired Catherine to steal Selkies' sealskins. Charlie must teach being Wild to Jack - a Dragon Prince trying to be a real boy - and commit corporate espionage with a sobbing seal-wife and every fiddle player in Nova Scotia.View Details>
Introduction: Child of the Grove (Wizard of the Grove #1) The world of Ardhan is slowly losing its magic, but one wizard remains--a master of evil bent on claiming lordship over the entire world. To stop him, the Elders send Crystal, the Child of the Grove, daughter of Power and the last-born wizard to walk the world. The final war is about to begin.View Details>
Introduction: The Enchantment Emporium (Gale Women #1) Alysha Gale belongs to a specially "charm"-full family. The men grow horns, and obey females until they "choose". She inherits her gran’s Calgary junk shop with fey mailboxes and the Monkey's Paw. Leprechaun Joe can help sell yoyos. Tabloid reporter Graham bats very blue eyes and beds her. But when dragons fly overhead can even the Aunties save the day?View Details>
Introduction: Blood Price (Vicki Nelson #1) Vicki Nelson PI, former Toronto homicide cop, witnesses the first of many vicious attacks. She renews her tempestuous relationship with police partner Mike Celluci, who does not get along with another ally. Henry Fitzroy is the illegitimate son of King Henry VIII, a vampire on the side of good. Also TV Blood Ties tie-ins.View Details>
Introduction: The Color of Magic (Discworld #1) Terry Pratchett's profoundly irreverent, bestselling novels have garnered him a revered position in the halls of parody next to the likes of Mark Twain, Kurt Vonnegut, Douglas Adams, and Carl Hiaasen. The Color of Magic is Terry Pratchett's maiden voyage through the now-legendary land of Discworld. This is where it all begins -- with the tourist Twoflower and his wizard guide, Rincewind. On a world supported on the back of a giant turtle (sex unknView Details>
Introduction: Making Money (Discworld #36) The revered international writer--one of the more significant contemporary English satirists (Publishers Weekly)--delivers another brilliantly clever Discworld novel filled with the trademark insight and humor readers the world over have come to expect.View Details>
Introduction: Monstrous Regiment (Discworld #31) The bulk of Monstrous Regiment takes place in the small, bellicose country of Borogravia, a highly conservative country, whose people live according to the increasingly psychotic decrees of its favored deity, Nuggan. The main feature of his religion is the Abominations a long, often-updated list of banned things. To put this in perspective, these things include garlic, cats, the smell of beets, people with ginger hair, shirts with six buttons, anyone shorView Details>
Introduction: The Fifth Elephant (Discworld #24) They say that diplomacy is a gentle art. That its finest practitioners are subtle, sophisticated individuals for whom nuance and subtext are meat and drink. And that mastering it is a lifetime's work. But you do need a certain inclination in that direction. It's not something you can just pick up on the job. Which is a shame if you find yourself dropped unaccountably into a position of some significant diplomatic responsibility. If you don't realView Details>
Introduction: Feet of Clay (Discworld #19) 'Sorry?' said Carrot. If it's just a thing, how can it commit murder? A sword is a thing' - he drew his own sword it made an almost silken sound - 'and of course you can't blame a sword if someone thrust it at you, sir.' For members of the City Watch, life consists of troubling times, linked together by periods of torpid inactivity. Now is one such troubling time. People are being murdered, but there's no trace of anything alive having bView Details>
Introduction: Reaper Man (Discworld #11) 'Death has to happen. Tha'ts what bein' alive is all about. You're alive, and then you're dead. It can't just stop happening.' But it can. And it has. So what happens after death is now less of a philosophical question than a question of actual reality. On the disc, as here, they need Death. If Death doesn't come for you, then what are you supposed to do in the meantime? You can't have the undead wandering about like lost souls. ThereView Details>